Writers often hear some version of the same advice: read more and write more. Stephen King puts those two practices at the center of becoming a writer, arguing in On Writing that there is no shortcut around reading and writing extensively.
He is right, but practice becomes more productive when writers also understand what they are practicing. Storytelling has craft behind it, including character motivation, conflict, description, structure, pacing, and revision, and some of the most useful lessons come from writers who spent careers wrestling with those very problems.
Give Every Character Something to Want
Kurt Vonnegut advised that “Every character should want something, even if it is only a glass of water.” The line comes from his well-known rules for writing short stories, but the principle applies just as readily to novels, plays, and screenplays.
Desire gives characters direction. A protagonist who wants nothing has little reason to make decisions, take risks, conceal information, challenge someone else, or change course, which makes it difficult for the story to generate momentum.
The desire does not have to be monumental. A character may want a promotion, forgiveness, privacy, revenge, attention, a peaceful dinner, or simply to get through the day without confronting something painful.
Minor characters benefit from motivation too. A waiter who wants to end his shift, a mother determined to prevent an argument, or a receptionist eager to impress her boss can make an otherwise functional scene feel inhabited by real people.
Character desire also creates opportunities for conflict because people frequently want incompatible things. Once two characters cannot both get what they want, even an ordinary conversation can begin producing tension.
Make Your Characters Earn the Outcome
Vonnegut offered another rule that sounds considerably less gentle: writers should “make awful things happen” to their leading characters so readers can discover what those characters are made of.
This does not mean every story needs relentless tragedy. It means protagonists need meaningful resistance because character is revealed by what people do when getting what they want becomes difficult.
Writers naturally become protective of characters they have created. After spending months or years with them, it can be tempting to solve problems quickly, spare them serious consequences, or allow convenient circumstances to rescue them just before everything falls apart.
Unfortunately, comfort rarely produces compelling drama. Readers learn much more about a character when that person has to choose between two things that matter, risk losing something important, recover from a mistake, or continue after the original plan fails.
Conflict should also change as the story develops. Throwing five unrelated disasters at a protagonist is not necessarily stronger than creating one conflict whose consequences deepen until the character can no longer respond in the same way.
The goal is not punishment. The goal is pressure, because pressure exposes character.
Use Specific Details to Make Readers See
One of the most repeated quotations attributed to Anton Chekhov says not to tell readers that the moon is shining but to show the light glinting on broken glass. The wording is almost certainly not Chekhov’s, although it grew from genuine advice he gave his brother Alexander in 1886 about using small, carefully chosen details to create a picture in the reader’s mind.
That distinction actually makes the lesson more useful. Chekhov was not establishing a simplistic commandment against “telling”; he was demonstrating the power of specific detail.
A writer could tell us that a house is abandoned, for example, but one carefully selected detail might communicate more. Mail overflowing beneath a door, grass growing through cracks in a driveway, or a child’s bicycle rusting against a fence can allow readers to construct the larger picture themselves.
Specificity is especially effective because readers do some of the imaginative work. Writers do not have to describe every object in a room when two or three revealing details can establish atmosphere, character, or circumstance.
The strongest details often accomplish more than one job. A pristine kitchen might establish setting, reveal a character’s need for control, and create uneasiness when a single dirty glass appears in the sink.
Good description is therefore less about adding more words and more about choosing better evidence.
If the Ending Does Not Work, Look Back at the Beginning
Screenwriter and director Billy Wilder offered a deceptively simple structural lesson: “If you have a problem with the third act, the real problem is in the first act.” The advice appears among the screenwriting principles he shared with Cameron Crowe.
Novelists can use the same diagnostic tool. When a climax feels unconvincing or an ending seems to arrive from nowhere, the temptation is often to keep rewriting the ending when the real weakness occurred much earlier.
Perhaps the protagonist never developed a sufficiently strong goal. Maybe the antagonist’s threat was introduced too late, an important relationship was not established deeply enough, or the story failed to plant information that the climax now requires.
Endings depend on beginnings because stories create expectations. The first portion of a story introduces characters, desires, conflicts, promises, questions, and possibilities that later events either fulfill, transform, or deliberately overturn.
If the final choice is supposed to reveal that the protagonist has changed, readers must know who that person was before the change began. If an object becomes crucial during the climax, its existence should usually feel established rather than conveniently invented.
When the third act will not behave, resist the urge to wrestle only with the final pages. Walk backward through the story and look for the place where the ending stopped being properly prepared.
Finish the Draft Before Trying to Perfect It
John Steinbeck advised writers to get the material onto the page before becoming consumed with rewriting. In a collection of his writing advice published by The Paris Review, he urged writers to “write freely and as rapidly as possible” and cautioned that revising during the initial process could become an excuse for not moving forward.
That approach will not fit every writer. Some people genuinely work better by rereading and lightly revising yesterday’s pages before beginning today’s work, while others lose momentum the moment they start polishing unfinished material.
The larger lesson is to recognize when revision becomes avoidance. A writer can spend three weeks perfecting Chapter 1 because working on Chapter 2 requires making decisions that have not yet been solved.
First drafts also reveal information that writers cannot always know at the beginning. Characters develop, subplots change direction, themes emerge, and an ending may illuminate what the opening should eventually become.
Perfecting early chapters too aggressively can therefore create unnecessary work. The beautifully polished scene you revised twelve times may disappear once the completed manuscript reveals that the story actually needs to begin three chapters later.
Give yourself permission to create material that is unfinished, uneven, or temporarily inelegant. Revision has tremendous power, but it can only work on words that exist.
Writing Advice Is a Tool, Not a Law
Great writers frequently contradict one another because there is no single process for creating good work. One author outlines meticulously while another discovers the story through drafting; one revises constantly while another postpones revision until the entire manuscript exists.
That is not evidence that writing advice is useless. It means advice should help writers understand the choices available to them rather than replace their judgment.
The most durable lessons tend to point toward underlying storytelling principles. Characters need motives, stories need meaningful resistance, details should earn their place, endings need preparation, and manuscripts eventually have to move from imagination onto the page.
Read the advice. Try the technique, examine what it does to your work, and keep the principles that make you a stronger and more deliberate writer.

This is a helpful post. From the beginning with #1, Vonnegut advises to know what the characters want. Every actor and director understands the critical importance of knowing the motivation, Without it, their is no reason to act, or even to speak. And of course with #3, Anton Chekhov reminds us to dip our paintbrush into the colors of delicious words. I would add to what Steinbeck says about editing yourself while you write: you could damage the nerves of your work with a dull knife. An editor will not be able to fix what you did not show them, and cannot find the beauty in something you’ve already thrown away.
@ Van Brown – Thank you for the very helpful writing tips. I will try to keep them in mind in the near future.
I write comedy & noir and the visuals are all very important and I specialize in characterization. I’ve told my writer friends to cut back on use of the verb to be as in she “was” beautiful which says nothing. I think it’s 10% writing and 90% promotion and that should not be so. I like Chechov & Veonnegut’s priciples the best.
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